Unity-Based Online 3D RPG Game

Services Used:
Project Summary
An online multiplayer 3D RPG developed in Unity, featuring Steam integration and a scalable containerized server architecture for dynamic player management.
Problem Solved
Developing an online multiplayer RPG requires synchronized networking, scalable server infrastructure, and reliable session management. Traditional single-server approaches limit player capacity and scalability for online environments.
Our Solution
We developed a Unity-based 3D RPG with multiplayer networking support and Steam integration. A custom Python-based orchestration layer was built to manage and dynamically instantiate Dockerized Unity game servers on demand, enabling scalable online gameplay.
Key Features
- Unity-based 3D RPG gameplay with online multiplayer support
- Steam integration for distribution and multiplayer connectivity
- Dedicated server architecture for networked gameplay
- Python-based external server control and orchestration system
- Dynamic Docker container instantiation for scalable game sessions
- RESTful API communication between game clients and backend services
Tech Stack
Outcome
Playable demo published on Steam, demonstrating multiplayer functionality and scalable server orchestration architecture. Established a reusable backend infrastructure model for future online game projects.
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